Big Wizard Farming Aids
Monument of rain
This unit gives farmers the ability to regulate the amount of water
that crops get, by either breaking up natural storms or creating artificial
storms, eliminating the need for heavy irrigation equipment to be
installed in a field.
Type: Irrigation system
Shell: 10’x10’ concrete pad and well head
Draw: 150 P.P.E. per hour to create a storm, 200 P.P.E. per hour
to clam a storm
Duration: 1 hour 5 minutes per charge
Effect: Depending on the use the user can either cause rain or take
away rain over a 4 section area (4 square miles).
Monument of the pest
This statue of a rat holding a spear and wearing a crown drives
off pests from the fields. It’s rated for rats, gophers and
other ground pests but it has been known to work on birds and snakes.
Type: Anti Pest system
Shell: 4’ statue of a rat holding a spear and wearing a crown
standing on a 10’x10’ concrete cube that holds the internals
of the system
Draw: 250 P.P.E. per charge
Duration: 16 weeks
Effect: Small rodents are repelled from a 4 section (4 square miles)
area. Snakes and birds entering the area are reduced by 50%
Monument of the huntsman
This unit can be set one of two ways to either draw or repel game
animals. For hunting the unit draws elk, deer and other common big
game animals into the area around the monument. For crop protection
the unit repels the animals away from the monument.
Type: Game management system
Shell: 6’ statue of a mountain man holding a musket with one
foot on a stump.
Draw: 170 P.P.E. per charge
Duration: 4 weeks
Effect: Drawing in game or repelling it.